Don't sleep on Monday Night Combat's Assassin character -- aside from being incredibly quick and deadly, she has the unique ability to cloak herself, giving her ample opportunity to plant pointy things in your soft, flabby back. Sure, maybe if you worked out you'd have a tougher back, but we both knew when you bought that gym membership you'd never go. Now you see where you're at? You may not be able to change the stabability of your back, but you can know your enemy and, remember, knowing is half the battle. So put some wrinkles in that noggin of yours and head past the break to watch the Assassin in action. Then maybe check with some doctors about undergoing a full-on stainless steel backiotomy, if you've got the cash -- your back is home to, like, 30 different vital organs. We read that somewhere once. Monday Night Combat will be available on Xbox Live Arcade on August 11 for 1200 Microsoft Points ($15).Continue reading Monday Night Combat's Assassin will stab you in the back, slap you around a littleMonday Night Combat's Assassin will stab you in the back, slap you around a little originally appeared on Joystiq on Fri, 30 Jul 2010 00:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
GamerBytes has a nice long interview with DeathSpank creator Ron Gilbert, and while he waxes philosophical on all sorts of stuff found in the excellent XBLA hack-'n-slash title, he says he's not sure what he plans to do next. But iPhone gaming has grabbed his attention for the moment: "iPhone games are very interesting to me right now. I play a lot of them, and they're neat because then you can do two- or three-people teams to make those things," he says. Making DeathSpank was tougher than expected, according to Gilbert -- he started out wanting to make Monkey Island meets Diablo, but the Diablo half of the game was more difficult to balance than he'd thought it would be. Not only did he have to balance weapons and combat, but he had to deal with DeathSpank's own character attributes. A class system was originally planned, but Gilbert wanted to play his character (which originally came from a Flash cartoon series), not yours, so the team eventually went with the "Hero Cards" system. Gilbert also says he hopes that DeathSpank influences the downloadable market -- rather than simply house reissues of older games or big budget titles, he hopes that downloadable game platforms can be a place for originality, and that "we can get some really good, interesting games in the download space." We'll hack and slash to that!Ron Gilbert digs iPhone, hopes DeathSpank inspires other devs originally appeared on Joystiq on Thu, 29 Jul 2010 23:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
Do you feel like living through a full-fledged Metroid experience, but can't be bothered to do all that item-hunting? No, you couldn't care less about those stray E-Tanks and absent missile expansions -- you care about the deep, rich lore of Samus' Zebesian struggle. Metroid: Other M will contain a menu option suited to your bizarre desires: Theater mode, which compiles the game's cutscenes into a streamlined, two-hour, non-interactive story. The series' godfather, Yoshio Sakamoto, explained to 1UP that the mode, which unlocks after completing the game, would allow returning players to soak in all the dialogue and events of the story without having to replay the whole thing over again. Why, that sounds a heck of a lot like the full-length Shenmue movie which accompanied the game's sequel. Only -- and this is just a wild assumption, mind you -- we think Metroid: Other M: The Movie will have way, way fewer sailors.Metroid: Other M's cutscenes compiled into two-hour movie in 'theater mode' originally appeared on Joystiq on Thu, 29 Jul 2010 22:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
The competitive multiplayer of the first Tom Clancy's HAWX game was limited to a single deathmatch-type experience. In Tom Clancy's HAWX 2: HAWX HARDER, there will be a full-on multiplayer mode in addition to the four-player co-op capabilities of the campaign, survival, free-flight and arcade modes, providing players with the opportunity to play the Iceman to their friend's Maverick through local and online multiplayer. Eurogamer has the goods on the new feature, which will see up to eight players take to the virtual skies for six different mission types in any of the game's 32 selectable planes -- play won't be limited to just your usual deathmatch variant this time around. Sadly, Ubisoft wasn't showing anything beyond team deathmatch, so there's little else to report. In the meanwhile, we suggest you gather some buds and kill time like real pilots. HAWX 2 flies the unfriendly skies on September 7 in the US.HAWX 2 recruits your friends for multiplayer dogfights originally appeared on Joystiq on Thu, 29 Jul 2010 21:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments